INFORMATION

Updated:
BundleID:
com.ncoregames.faug
Version:
1.0.10
Category:
Action
Required:
Android
Rating:
Publish:
2021-03-04
Price:
Free
Developer:

WHAT'S NEW

Bug fixes and Optimization

FAU-G: Fearless and United Guards Game SCREENSHOT

【图】FAU-G: Fearless and United Guards(截图1)【图】FAU-G: Fearless and United Guards(截图2)【图】FAU-G: Fearless and United Guards(截图3)

FAU-G: Fearless and United Guards Game DESCRIPTION

An unforgivingly fast-paced new mode awaits only on FAUG-Multiplayer! PLAY NOW! https://play.google.com/store/apps/details?id=com.ncoregames.faugmp

High up on the peaks at India’s border, an elite fighting group protects the nation’s pride and sovereignty. It’s a daunting task, for the most courageous: The Fearless and United Guards.

Join a special unit of FAU-G commandos on patrol in dangerous border territory. Come face-to-face with India’s enemies as you engage with hostile invaders on Indian soil. Fight for survival against the unforgiving terrain and the implacable enemy. Fill the shoes of a patriotic soldier and experience the bravery, brotherhood, and sacrifice of the men guarding the country’s borders.

FAU-G is a proudly made in India project from nCore Games that pays tribute to the heroes of our nation’s armed forces. FAU-G brings to life the thrill and adrenaline of a life spent guarding India’s borders.

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FAU-G: Fearless and United Guards Game DOWNLOAD

Free DownloadGoogle PlayOfficial Website

Game REVIEWS

Nihit

To be honest, the game is a bit disappointing, the controls are quite rigid, there's no way to crouch or jump, the weapons' durability is extremely low, the character movement is strange and we can't edit the controls, the camera moves a bit strangely, there's no way to change the targets that we are attacking and what's with the cringy dialogues during the fist fights ? And did I mention the cutscene for healing ? The graphics on the other hand is good and the storyline is fine as well.

Abdul

1. The gameplay is not good a cutscene plays after a few levels which doesn't help much as I totally forget about storyline in between those boring levels. 2. The player dies after a few hits which is very quick and frustrating to the point I don't enjoy the game and just quit it. 3. There is no point in playing this game with out guns. 4. If this has to be a hand to hand combat game then atleast add features like stealth kill, reduce the damage to the player. 5. Add guns in later levels.

Toms

The controls are abysmal and the movement is very clunky. You can't turn your back and run, or defend yourself/dodge when you're fighting more than one enemy, you just have to hope they don't hit you before you finish the enemy at hand. The AI...needs significant work as well. Story is limp and graphics are not good. This is nothing like what I was expecting from the trailers I saw. When a character dies his expression doesn't even change. Nice idea but this is just not a fleshed out game.

Sayan

This has been pretty underwhelming for me. Everything about this game is lackluster. The graphics, the ai, gameplay, combat variation everything is lacking compared to other games. This does not deliver the hype that was built by various events. If the game doesn't improve all this parts before the multiplayer comes out, it'll never stand up to the competition. Story is okay but not great. This need a complete overhaul in every department.

Avyay

This WOULD'VE been a fine first try at a game, if it was developed part-time by a single person. But NCore is a company. There is zero attention to detail here! Crates and boxes have really low-res textures. It's easy for enemies and weapons to clip out of the map and halt all progress. The enemies barely try to hit you, but when they do, they just leave you dead. It's easy to go through the whole map without punching once! There are more issues with this game than I can fit in this word count!

Sahil

It looked promising, but it sucks. It has PS2-esque graphics and weird controls. Combat is tedious and has lack of movement options. Enemies rarely attack. It was a boring experience. The voiced story just felt it was randomly thrown in it. Would have let it pass if it was launched as a beta game but it was not the case. I don't want to support a game that is such low quality just because it is made in India. There are better games than this.

Ashrut

The graphics and storyline are cool, but there's next to zero skill involved. Only melee attack is possible, and once you go near the enemies, all you can do is continue tapping the attack button as fast as possible. You can't go to the previous checkpoints in case you want to continue from there, and if you hit on the tutorial button in menu while being in Pause, all your progress is lost.

RAnkit

FAU-G graphic turned out to be much better than we expected.Right now there is only campaign mode to play, but here too there is no other work except to press a button repeatedly.There is one more thing in the gameplay that causes a lot of brain damage. Slow motion. When you do all the work of an enemy, the game comes in slow motion mode.To increase health and stamina, you have to sit and heat a fire. The system is good, but it costs a lot of time.

Ananya

Pros : 1. Desi product 2. Hindi Commentary 3. Good Graphics Cons : 1. Terrible Gameplay. 2. All about combat, hand hurts after playing for a while. 3. Annoying and frustrating, the game will decide when you can hit the enemy and when the enemy will hit you. 4. You lose a battle and you have to start from the beginning. 5. It's impossible to finish the game within the given time and once the timer runs out of time, you have to start from the very beginning. 6. Utterly disappointing gameplay.

50

Congratulations on your success in releasing the game. Keep it up ,Good graphics and i hope it will be upgraded with more features like jump , guns ,much expanded (more like a battlefield with structures for cover and to attack), etc. For now , The game doesn't even have a feeling of gaming , its more like a story telling app. And we can easily complete the level without attacking the enemies , all you have to do is keep on running , moving.

Funoa

I would like to write a review which has more constructive criticism as it would help the game develop. 1. The controls need alot of improvement as the they are very wonky and screen would flick if you turn around. 2. Background stuff like tents, crates, vehicles and other minor things that the maps contain needs alot of improvements as they look like they were made on a very bad software because small things like that make the map look better and give more life to the game. I hope you read

Devashis..

Rating from 0 to 10. Audio interface - 4. One on One combat - 7. One with many - 2. Sound of enemies - 1. Graphics - 8. Home screen - 3. Weapon switching - 0. Supplies - 1. Quick Save - 0. GUNS - 0. Other Cons : when we go back, enemies retreat. one vs one combat at a time. enemies should chat or interact. Save option. user interface screen Don't be that patriotic, game should be competitive. We should go with the market or should enhance not degrade. There was pressure on you I guess.

Nirvik

See the game is good but not outstanding one. There some issues which I like to be fixed. 1. Pls add guns. It's very boring playing with melee weapons. 2. Pls remove the timer from the campaign because it is very annoying as it doesn't match to the difficulty of the game 3. It would be good if u add the health bar of enemy also 4. The blocking system doesn't work properly. 5. Most annoying part is that we have to just spam the fire button to play that's it

Dhruv

The Graphics department has really done great job, gonna appreciate. But the gameplay is very slow and not competitive, controls are very poor and the character does not respond to it well. The continuous talking of the character makes the gameplay overly dramatic, storyline is good. Good job on introducing the Campaign mode, really liked that. Overall, game need a lot of work, can introduce a beta version so that people can submit their feedback to the developers.

Pruthvi

Pretty cool concept, but it needs a whole lot of work. What I like about the game is that it feels good just punching and kicking the enemies. But that's as far as gameplay is nice for me. Overall, the game lacks depth. It's not terrible, but if the core focus is combat, then the mechanics can't afford to be weakly put together. Firstly, you can charge through a cluster of enemies, and spam the hit button, and you'd be fine. The reason being the enemies fight you one-on-one. So you only occasionally have to worry about an intervention from another enemy, at which point, you simply change direction, give them one punch, and go back to the guy you were beating on. On the off-chance you don't change direction on time, you just hold the Defend button until you block all the hits, and go back to beating them up. Rinse and repeat throughout the game, and you've essentially got the core loop down. It's a spam-fest that will ultimately get boring after the first few fights. Secondly, the health and damage systems are difficult to wrap your head around on. I'll talk about the health first. In order to gain health, you need to sit by a fireplace. Very Dark Souls; pretty cool. But I wanted to see more. Something closer to Tomb Raider, wherein sitting by a fireplace would mean you can regenerate not only your health, but you could craft items; maybe fix almost-broken weapons so that we can continue using them later on. I also don't know why the time can't just be skipped right ahead when I'm healing. My personal take on it is that I don't want to wait and watch my health coming back. I want to do something while my character is healing. The crafting system doesn't have to be big at all, it can still be in tone with the rest of the game's systems and work well towards serving the player and making them feel like they can survive through the waves and checkpoints. Which brings me to damage. It's impossible to tell how much damage I'm actually doing to the enemy without keeping count of the floating numbers. Believe it or not, I tried doing that, and I noticed that the numbers go way beyond 100. If you're wondering why I'm keeping 100 in mind, it's because I assume that the enemy health is 100. Basically, I'm fighting enemies whose health is beyond 100. These enemies also deal a lot of damage, so I would be dead within 5-10 hits. Which puts me in a sense of urgency, wherein I'd have to find weapons to kill them, or keep every enemy engaged instead of just one. This can either end quickly (with weapons), or drag on until I get extremely bored and slightly annoyed (without weapons). If I don't know how much health an enemy has left (and if I don't know how their health works in the first place), then I can't prioritise who to fight first. If I can't prioritise, I can't plan. If I can't plan, I'm essentially forced to spamfight and spamblock my way through, and fall at the mercy of using weapons (or, you know, die in-game). Which brings me to the deaths. The game is pretty punishing as far as death is concerned. It will set you back a lot and you'd have to fight against the same enemies over and over again. I presume that the game has a very trial-and-error approach as you progress in the game, but with the systems in place, that would make it frustrating than fun. I also don't think that the game should take so much space. It says it takes 400 MB, but the storage and cache usage says 607 MB. I think much of the game can be optimised.

Aditya

PROS- 1. The story is good. 2. The narration in हिन्दी is really good and it touched my heart. CONS- 1. First of all, controls aren't that good. 2.Also the sensitivity is too much. There is option for it but literally that option does nothing. There's no change no matter how much you play with the senstivity settings. FINAL OPINION- The game is good but with some updates and fixes it could be great. The game has its special place in the hearts of all Indians. Overall, good job developers.

Piyush

The game is repetetive, just one thing to do press the puch button and that's it. Graphics is really good but overall gameplay is not even decent. And after the tutorial of the game it crashed and crashing again and again at the same scene. Its has many bugs and the in-game experience has to be improved. Hope the bugs and gameplay will be improved as soon as possible in the coming updates, then only I would play this game, if not then this game is just waste of time. Improvement is needed!!!

Suvankar

So, I installed the game and played a bit. I wouldn't call it a full release, more of a beta testing! The game ran smoothly, although the controls are a bit incoherent at the moment. Landing page is left clean which is a good thing. I don't like the play movement buttons or the lack of, there's only attack and defend button. Attack has some different animations but controlled by a single button, which is a missed opportunity in my opinion. Hindi comentary is a nice addition! All the best nCore.

Abhishek

After so much anticipation and wait, finally the most awaited, developed in India-game has arrived. But there are things which still require some (more btw) development and maintenance. The glitch is, well it's just the first version of the game, but the controls are not justified. Like u run only when the cursor is in forward direction. Else u can just walk. Also the weapon pickup is so difficult. U need to hover on the weapon for a long time to pick it up. Not as expected, still appreciate it.

Kaustubh

Okay, great game, infact, excellent for its initial stages. But, the game glitches out when I select the tutorial option. Like, I completed the initial training, and later, I selected tutorial option. But I don't know what happened, the screen became blank and there was no responce from the game. I can't go back, nor do anything. Can you please look into it. ❤️